Sumo Digtial
From: December 2016 to March 2018.
During my time with sumo digtial I collaborated with large teams to concept, design and implement core gameplay features following completion of my BA in Computer Games Design.
Junior Designer on Unannounced AAA Third Person Stealth Game
- Designed key features from high concept and implemented them within the in-house engine.
- Worked on layout and level design.
- Worked extensively with the engines visual scripting.
- Liased with the Art and QA team.
- Documented my work succinctly.
Junior Designer on Unannounced AAA 3D Platformer
- Prototyped key gameplay mechanics.
- Designed levels with a focus on flow and composition.
- Contributed and prototyped new gameplay feature.